computer graphics world

  1. 3dprofesional

    Computer Graphics World November/December 2017

    Computer Graphics World November/December 2017 Editor's Note: Chasing Unicorns. Spotlight. A Night to Remember: Disney•Pixar's Coco honors Mexican culture with a joyful, heartwarming CG animated feature. 2017 Curtain Call: Studios prepare their VFX and animated features for awards season. The...
  2. 3dprofesional

    Computer Graphics World September/October 2017

    Computer Graphics World September/October 2017 Editor's Note: SIGGRAPH 2017 wrap-up. Spotlight. Painterly Impression: Artists at BreakThru Films create an animated exploration of Vincent Van Gogh's last days using the artist's own paintings. The complex process included filming live-action...
  3. 3dprofesional

    Computer Graphics World July/August 2017

    Computer Graphics World July/August 2017 Editor's Note: SIGGRAPH 2017: Get ready. Spotlight. Viewpoint: Motion capture and the future of VR. By the Thousands: Weta Digital, ILM, and Rodeo FX create digital environments and CG creatures for Luc Besson's Valerian and the City of a Thousand...
  4. 3dprofesional

    Computer Graphics World May/June 2017

    Computer Graphics World May/June 2017 Editor's Note: Going Deep. Spotlight. Viewpoint. Taking the Fifth: Ghostly pirate hunters and CG art-directed water star in Pirates of the Caribbean: Dead Men Tell No Tales, the fifth installment in the popular film franchise. Location, Location...
  5. 3dprofesional

    Computer Graphics World March/April 2017

    Computer Graphics World March/April 2017 Editor's Note: Chasing Reality. Spotlight. Beastly Beautiful FX: Artists at Industrial Light & Magic create a mythic island, a monstrous Kong, and unique creatures for Kong: Skull Island. Photorealism in Real Time: New technologies from Epic Games and...
  6. 3dprofesional

    Computer Graphics World January/February 2017

    Computer Graphics World January/February 2017 Editor's Note: Expanding the roles of digital characters. Spotlight. Between the Lines: Artists at Industrial Light & Magic once again exercise their skills to create believable digital humans, a brutally honest droid, and dramatic space battles...
  7. 3dprofesional

    Computer Graphics World November/December 2016

    Computer Graphics World November/December 2016 Editor's Note: Ready for the red carpet. Spotlight. Navigating Polynesia: Disney Animation sets sail on a new adventure with a new type of Disney princess in Moana, as she sets out on a heroic journey with the demigod Maui to save her village...
  8. 3dprofesional

    Computer Graphics World September/October 2016

    Computer Graphics World September/October 2016 Editor's Note: 3D Printing Evolves. Spotlight. Making Happy Happen: The DreamWorks Animation crew fills Trolls, a colorful CG musical comedy, with good luck, charm, and optimism – and of course, trolls. Hidden Truths: Artists at Weta Digital...
  9. 3dprofesional

    Computer Graphics World July/August 2016

    Computer Graphics World July/August 2016 Editor's Note: Render the Possibilities. Spotlight. Viewpoint: The Renaissance of VR. Crafty Effects: ILM develops new tools and techniques to create Orcs, such as Orgrim Doomhammer, shown here, in starring roles for Warcraft. A Tall Order: A team at...
  10. 3dprofesional

    Computer Graphics World May/June 2016

    Computer Graphics World May/June 2016 Editor's Note: The Summer of 2016: Making Animated Memories. Spotlight. Birds of Paradise: CG artists and animators at Imageworks transform Rovio's simplistic Angry Birds into a full-length animated film featuring Red, Bomb, Matilda, Chuck, and many other...
  11. 3dprofesional

    Computer Graphics World March/April 2016

    Computer Graphics World March/April 2016 Editor's Note: Putting new tools and technologies to the test. Spotlight. Viewpoint: Environments: A major key to VR's success. Virtual Vérité: Something new and unusual has occurred in the jungles of India. In a re-imagining of The Jungle Book...
  12. 3dprofesional

    Computer Graphics World January/February 2016

    Computer Graphics World January/February 2016 Editor's Note: A new twist on gaming. Spotlight. Viewpoint: Being the hero in VR. Sci-fi Magic: The force was definitely with artists at ILM as they created out-of-this-world effects for the seventh box-office hit in the Star Wars franchise, The...
  13. 3dprofesional

    Computer Graphics World November/December 2015

    Computer Graphics World November/December 2015 Editor's Note: The future revisited. Spotlight. Viewpoint. Exquisite Danger: Pixar artists forge a unique friendship between two characters -a "boy" and a "dog"- and send them on a coming-of-age quest in the American West for the CG animated...
  14. 3dprofesional

    Computer Graphics World September/October 2015

    Computer Graphics World September/October 2015 Editor's Note: What's old is new again. Spotlight. Simply Audacious: Blue Sky Studios' artists transform Charles Schulz's Charlie Brown, Snoopy, Lucy, and their friends into CG characters. Monster Mash 2: The sequel to Hotel Transylvania marks a...
  15. 3dprofesional

    Computer Graphics World July/August 2015

    Computer Graphics World July/August 2015 Editor's Note: Are you ready for SIGGRAPH? Spotlight. Animal Farm: ILM receives another park pass, this one to Jurassic World, where the artists use state-of-the-art technology to create charismatic and dangerous dinosaurs for the new feature film...
  16. 3dprofesional

    Computer Graphics World May/June 2015

    Computer Graphics World May/June 2015 Editor's Note: Today's future. Spotlight. Building a Future: Artists at Industrial Light & Magic build Director Brad Bird's vision of Tomorrowland for the big screen. A Frame of Mind: Pixar creates a unique cast of characters -the emotions of a tween...
  17. 3dprofesional

    Computer Graphics World March/April 2015

    Computer Graphics World March/April 2015 Editor's Note: Projects with character. Spotlight. Alien Re-creation: Some people go through life living in a bubble, and in the newly released animated feature Home, that is certainly the case. Cute little aliens with good intentions land on Earth...
  18. 3dprofesional

    Computer Graphics World January/February 2015

    Computer Graphics World January/February 2015 Editor's Note: Technology advances drive new CG applications. Spotlight. Viewpoint. Fight to the Finish: Weta Digital devises news tools to lead armies into battle for the final Hobbit fight on screen. Rev Up Your Engines: Commercial game engines...
  19. 3dprofesional

    Computer Graphics World November/December 2014

    Computer Graphics World November/December 2014 Editor's Note: The 2014 box office and superhero domination. Spotlight. Viewpoint. Starlight Theater: Double Negative teams with physicists to ground the science-fiction adventure Interstellar in real science by creating amazing wormholes and a...
  20. 3dprofesional

    Computer Graphics World September/October 2014

    Computer Graphics World September/October 2014 Editor's Note: The evolving art of stop motion. Spotlight. Viewpoint: The challenges of 3D conversion. Boxed in No More: CG artists expand the stop-motion world of Laika's The Boxtrolls with backgrounds, set extensions, digital extras, visual...
Arriba