3D World 243

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3D World 243



This issue we take you behind the scenes of Weta's work on Mortal Engines to see how they create the epic visual effects work of mobile cities. We also take you along for the ride with the next part of our Dneg series, looking at their production workflows and our training setion is packed, showing you how to master hard surface modelling in VR, create realistic rock formations and setup photorealistic honey materials. As well as our regular Q and A section we also offer you reviews of the latest gear, including Marvellous Designer 8.
 
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